Latest from Bokardo - Social Design by Joshua Porter
- The Most Important Feature of a Multi-Device Web: Syncing
- Looking for examples of microcopy
- Is Twitter Successful?
- Communicating Value through Cause & Effect on Fanfeedr
- Feature Development in Action: Broadcast Stream Messages
- Using your Sign-up form as a Qualifier
- No Sign-up Necessary (the strikethrough method)
- Coming Soon: Make them Care! (my new book)
- Designing for Social Traction (slide deck)
- What Metric are you Designing to Improve Today?
- The Agency Problem
- Steve Jobs on why Apple doesn’t do market research
- The behavior you’re seeing is the behavior you’ve designed for
- Yahoo’s one page experience
- Zappos’ culture evident in their design
- Finding Innovation in Design
- Celebrate the Passionates
- Too many anecdotes, not enough data
- 21 Quotes for Designers stolen from the World of Writing
- Designing for Active Lurkers
- Are you rewarding good behavior, or just any behavior?
- Speaking at Refresh Boston tonight about designing in a recession
- Designing with Psychology in Mind (AEA slide deck)
- Designing for Sign Up (video & slides)
- Usage Lifecycle: What are your user’s exit points?
Behavior First, Design Second
Thursday, June 4, 2009Not a day goes by without someone I follow on Twitter complaining that others are too focused on growing their follower numbers. Just yesterday someone who I know to be a very calm person went on a verbal rampage complaining about someone who was way too worried about getting more followers…by doing things like saying “Please retweet!” or “Follow me!” one too many times.
But really, who doesn’t ...
Original article from http://bokardo.com/archives/behavior-first-design-second/
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