Virtual Worlds [view: normal]
- THE NEW NEW WORLD NOTES...
- THE PRESENT DEATH OF HAMLET
- GETTING FEDERATED
- OGLING AVATARS
- THE PUBLIC DEBT OF DIGERIDOO
- SLODCASTING
- GRAPHIC CONTENT
- BLOGGER OF GOR
- THE LONGTAIL OF LONG TAILS
- HERALDED APPEARANCE
- UNIMPEACHABLE OFFENSE, PART I
- OPEN MIND ON OpenGL
- ANOTHER SL VALENTINE'S STORY...
- NEW WORLD VALENTINE'S
- STEAMPUNKING SECOND LIFE
- I dwell in possibility
- Worldplay Research Initiative Survey
- Violins: Magic Items in the Real World
- New Facebook Patch Nerfs...
- Gamer Pride
- Total Engagement
- Farmville = 56 million
- Virtual Parentalism
- History Version 3
- Taking a Gamble
THE NEW NEW WORLD NOTES... 24.06 03:43
Continues here.
My deepest thanks to everyone at Linden Lab who made my journey to this point possible. And just as much gratitude to the Residents and readers who've made (and make) it a trip worth taking.
THE PRESENT DEATH OF HAMLET 24.06 03:43
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GETTING FEDERATED 24.06 03:43
Now it can be told: once New World Notes is no longer sponsored or affiliated with Linden Lab starting March 1st, it will partner with John Battelle's Federated Media Publishing, a vast and mighty new blog network anchored by Boing Boing. It's a new enterprise from the co-founder of Wired and the Industry Standard, and I'm deeply honored to be the little brother in FM's growing roster, reporting...
OGLING AVATARS 24.06 03:43
Fast on the heels of Cory Linden's recent thoughts on using OpenGL to copy SL objects, Mr. Zamboni sends word of an imminent in-world demo of that very technology-- from OpenGL, to an application called OGLE, to a 3D printer, to a once-virtual object you can hold in your hands.
Details on tomorrow's event-- and a startling visual demo-- here....
THE PUBLIC DEBT OF DIGERIDOO 24.06 03:43
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For awhile there, he could put himself through college by floating the tuition with his credit card, and with his job selling refrigerators and such at a department store chain. But when one thing led to another (as they're often apt to do), Lordfly Digeridoo found hims...
SLODCASTING 24.06 03:43
All the drama, patter, and giggles of SL, now portable for your morning commute: Johnny Ming's Secondcast, podcasting hour-long shows on a myriad of Second Life subjects. The first episode is a Skype-powered rountable between Ming, the SL Herald's Walker Spaight, famed architect Lordfly Digeridoo, fashion empress Aimee Weber, and Snapzilla founder Cristiano Midnight, winging it on assorted topic...
GRAPHIC CONTENT 24.06 03:43
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Enter Sidra Stern's "Reavinator", a witt...
BLOGGER OF GOR 24.06 03:43
In the first part of "Unimpeachable Offense", I mentioned the Gorean subculture of Second Life in passing, and only because one of the Residents I chose at random to interview happened to be a "slave" within the group. I haven't written about them in detail (yet), but as luck would have it, "humdog" has written a vivid confessional of her time among SL's Goreans for the Second Life Herald:
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THE LONGTAIL OF LONG TAILS 24.06 03:43
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HERALDED APPEARANCE 24.06 03:43
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UNIMPEACHABLE OFFENSE, PART I 24.06 03:43
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Just a few weeks ago, it seemed to be the most important thing in the world, but if I don't post something about it now, it'll probably be forgotten forever. So here goes:
...OPEN MIND ON OpenGL 24.06 03:43
Like so many other online worlds and computer games, SL's 3D graphics are rendered via OpenGL. A great toolkit from a developer's perspective, but in recent times, also a growing concern to the companies-- and in Second Life's case, many of the subscribers-- with livelihoods that depend on controlling the IP rights over their graphic creations. What happens to the concept of ownership in Second ...
ANOTHER SL VALENTINE'S STORY... 24.06 03:43
... this one from the editor of The Second Life Herald, writing for The Escapist: The romance of Diamond Hope and Unmitigated Gall (!).
NEW WORLD VALENTINE'S 24.06 03:43
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STEAMPUNKING SECOND LIFE 24.06 03:43
I'm a fan of the SL blog from Ordinal Malaprop, not because I know anything about scripting in Linden Script Language (her main specialty), but because she writes it in the voice of her Second Life persona-- sort of a Victorian-era mathematrix, say Ada Lovelace as depicted in The Difference Engine, who's somehow stumbled forward in time into an online world. Miss Malaprop's blog, appropriately en...
I dwell in possibility 22.11 19:36
On Monday I am defending my dissertation via video conference to New Zealand, a semi-public review of a five year effort. I even got written up in a tome on Internet ethics, after being interviewed on my made up on the fly research methods. Awesome. But I am a little cross about something. The examiners have an opportunity to send me questions that arose for them while reading my dissertation. ...
Worldplay Research Initiative Survey 20.11 18:24
(this is posted on behalf of Ashley Funkhouser - greglas)
Dear Terra Nova readers,
I am an undergraduate researcher at Trinity University who is part of the Worldplay Research Initiative. Our collaborative research project explores transnational communication in virtual worlds. This project is connected to a course taught by former Terra Nova contributor Aaron Delwiche.
We are seeking input from ...Violins: Magic Items in the Real World 18.11 00:57
I have been discussing violins with my neighbor, violinist Alex Kerr (who is both classy and world-class).
Once made, a violin matures over the course of hundreds of years. It comes to produce sounds of unparalleled high quality: voice, sweetness, juice, subtlety. When played by an expert, the best violins produce experiences that approach a kind of transcendence for the player. For an eloquent...
New Facebook Patch Nerfs... 28.10 21:45
Gamer Pride 26.10 21:21
Sort of apropos of Ted's post, take a look at this short essay in The Guardian: "To come out as a gamer is still to risk looking a social n00b: Even with sympathetic friends, we still speak low when we speak games."
This certainly is not true everywhere, and certainly is not true among communities of gamers. We don't tend to speak low on this blog about games, and there are plenty of gaming blogs ...
Total Engagement 26.10 21:21
Byron Reeves and J. Leighton Read have written the best book to date on games and work. Business people still seem hung up on the virtualization of the office when in fact WoW increases group productivity not because it is virtual but because it is a game. Reeves and Read try to right the ship. They describe practical ways for using game design to make work better: Not just for the bosses, but for...
Farmville = 56 million 18.10 06:31




In Ren's thread on virtual world history, Mike made the following comment:
But let's put it in perspective. In three months the number one social game on Facebook has gone from zero to over 50 million players. Not registrations, but actual unique monthly players (about 20 million daily uniques).
So, yesterday, USA Today noted the same. Zynga's Farmville is at 56M:
Gaming is the most po...
Virtual Parentalism 13.10 05:25
By way of background: about a year ago, W&L held a symposium entitled Protecting Virtual Playgrounds: Children, Law, and Play Online. Lots of TerraNovans were there. The panelists gave some really great papers, which we turned into an issue of the Washington & Lee Law Review (that issue goes to press this month). And that's a good thing, because the papers were ready when Congress asked the FTC...
History Version 3 08.10 13:39
In the beginning there was mud.
We all came from mud.
Well before MUD 1 there was Spacewar!, the Brown Box and Turing - who was begat by Lovelace and Babbage, oh and Leibniz. Ye get the picture.
But let’s start with mud.
While events may be linear, history is not – fair enough, and I don’t know the first version of the history of virtual worlds. I was not really there.
But I caught the s...
Taking a Gamble 25.09 12:22
The French government has proposed a new law regarding gambling. The idea is that sports have "betting rights" that they can sell. Unless they sell or otherwise release those rights, you can't bet on that sport.
Does this have potential implications for virtual worlds?
Very few sports are built around the concept of gambling. Horse racing is perhaps the most noteworthy, as it exists primarily to of...

